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Higher Education Video Game Alliance (HEGVA) Launched

  • July 3, 2014
  • By a2ru      
The first-of-its-kind alliance will be led by and open to university faculty, directors of game design programs, departmental heads, and other campus leadership.


 

The Higher Education Video Game Alliance (HEGVA) was launched on July 1, 2014 at the Aspen Ideas Festival. The first-of-its-kind alliance will be led by and open to university faculty, directors of game design programs, departmental heads, and other campus leadership. A third of the organization’s twenty charter members are a2ru partners and include Arizona State University; Carnegie Mellon University, Dartmouth College; Massachusetts Institute of Technology; Stanford University; University of Southern California; and University of Wisconsin-Madison.

HEGVA will provide a platform for leading academics to showcase the critical role video game programs are playing in educating and preparing students for the 21st century workforce. The group will afford its members, including professors and other campus leadership, an opportunity to share and highlight best practices, publish research, initiate and strengthen industry connections, educate, and engage policymakers and the media.

The founding and executive committee members of HEGVA include Constance Steinkuehler, associate professor and co-director of the University of Wisconsin-Madison Games+Learning+Society Center; Tracy Fullerton, associate professor and director of USC Games at the University of Southern California; Andrew Phelps, professor and director of the Rochester Institute of Technology Center for Media, Arts, Games,Interaction and Creativity; Drew Davidson, professor and director of the Entertainment Technology Center at Carnegie Mellon University; and Katherine Isbister, associate professor and director of the Game Innovation Lab at New York University.

Download PDF: Higher Education Games Alliance Launch Press Release